Animated Falling Balls
No suprises here. Just falling balls. Pretty self explanatory isn't it? This was a very simple project but it was pretty fun non the less. In this project we were given the task of recording 3 different balls falling and then we had to animate them in Maya based off the videos we took.
Spread Sheet
The first thing we did for this project was record 3 balls fall onto the ground and bounce all over the place. These three balls were a golf ball, bowling ball, and tennis ball. After we recorded the balls falling we then went on to possibly the most tedious thing we have done in this class beside fixing the 2d story animations (I still have flashbacks). We had to take these videos into photoshop and mark the frames where the ball hit the ground and where the ball was at its highest for each jump. After we did this we had to enter it into a spread sheet along side the heights of the balls and their jumps. This took FOREVER because of issues with the server.
Maya
Maya was very simple. All we had to do was create all 3 balls (including bump maps and textures) and animate them. The animation part worked like this: We took the balls and set each key frame equivalent to the frames we marked in Maya. After that we took the height of the balls AT those keyframes and set them so equal. After we did this for each ball we got a picture of a warehouse and set it to the background.
Conclusion
That was about it for this project. Defiantly more self explanatory then anything else but still good practice. I thought that it came out great for what I have done but I did have to adjust a couple key frames to make it more seamless.